| Conditions | 1 |
| Paths | 1 |
| Total Lines | 146 |
| Lines | 0 |
| Ratio | 0 % |
| Changes | 1 | ||
| Bugs | 1 | Features | 0 |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
| 1 | var should = require('should'); |
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| 18 | describe("Chat Server",function(){ |
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| 19 | let server; |
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| 20 | beforeEach(function () { |
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| 21 | delete require.cache[require.resolve('../index')]; |
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| 22 | server = require('../index'); |
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| 23 | }); |
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| 24 | afterEach(function (done) { |
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| 25 | server.close(done); |
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| 26 | }); |
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| 27 | /* Test 1 - A Single User */ |
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| 28 | it('Should broadcast new user once they connect',function(done){ |
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| 29 | var client = io.connect(socketURL, options); |
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| 30 | |||
| 31 | client.on('connect',function(data){ |
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| 32 | client.emit('connection name',chatUser1); |
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| 33 | }); |
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| 34 | |||
| 35 | client.on('new user',function(usersName){ |
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| 36 | usersName.should.be.type('string'); |
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| 37 | usersName.should.equal(chatUser1.name + " has joined."); |
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| 38 | /* If this client doesn't disconnect it will interfere |
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| 39 | with the next test */ |
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| 40 | client.disconnect(); |
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| 41 | done(); |
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| 42 | }); |
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| 43 | }); |
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| 44 | |||
| 45 | /* Test 2 - Two Users */ |
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| 46 | it('Should broadcast new user to all users', function(done){ |
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| 47 | var client1 = io.connect(socketURL, options); |
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| 48 | |||
| 49 | client1.on('connect', function(data){ |
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| 50 | client1.emit('connection name', chatUser1); |
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| 51 | |||
| 52 | |||
| 53 | /* Since first client is connected, we connect |
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| 54 | the second client. */ |
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| 55 | var client2 = io.connect(socketURL, options); |
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| 56 | |||
| 57 | client2.on('connect', function(data){ |
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| 58 | client2.emit('connection name', chatUser2); |
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| 59 | }); |
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| 60 | |||
| 61 | client2.on('new user', function(usersName){ |
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| 62 | usersName.should.equal(chatUser2.name + " has joined."); |
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| 63 | client2.disconnect(); |
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| 64 | }); |
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| 65 | |||
| 66 | }); |
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| 67 | |||
| 68 | var numUsers = 0; |
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| 69 | client1.on('new user', function(usersName){ |
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| 70 | numUsers += 1; |
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| 71 | |||
| 72 | if(numUsers === 2){ |
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| 73 | usersName.should.equal(chatUser2.name + " has joined."); |
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| 74 | client1.disconnect(); |
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| 75 | done(); |
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| 76 | } |
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| 77 | }); |
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| 78 | }); |
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| 79 | |||
| 80 | /* Test 3 - User sends a message to chat room. */ |
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| 81 | it('Should be able to broadcast messages', function(done){ |
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| 82 | var client1, client2, client3; |
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| 83 | var message = 'Hello World'; |
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| 84 | var messages = 0; |
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| 85 | |||
| 86 | var checkMessage = function(client){ |
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| 87 | client.on('message', function(msg){ |
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| 88 | message.should.equal(msg); |
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| 89 | client.disconnect(); |
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| 90 | messages++; |
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| 91 | if(messages === 3){ |
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| 92 | done(); |
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| 93 | }; |
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| 94 | }); |
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| 95 | }; |
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| 96 | |||
| 97 | client1 = io.connect(socketURL, options); |
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| 98 | checkMessage(client1); |
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| 99 | |||
| 100 | client1.on('connect', function(data){ |
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| 101 | client2 = io.connect(socketURL, options); |
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| 102 | checkMessage(client2); |
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| 103 | |||
| 104 | client2.on('connect', function(data){ |
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| 105 | client3 = io.connect(socketURL, options); |
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| 106 | checkMessage(client3); |
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| 107 | |||
| 108 | client3.on('connect', function(data){ |
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| 109 | client2.send(message); |
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| 110 | }); |
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| 111 | }); |
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| 112 | }); |
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| 113 | }); |
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| 114 | |||
| 115 | /* Test 4 - User sends a private message to another user. */ |
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| 116 | it('Should be able to send private messages', function(done){ |
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| 117 | var client1, client2, client3; |
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| 118 | var message = {to: chatUser1.name, txt:'Private Hello World'}; |
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| 119 | var messages = 0; |
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| 120 | |||
| 121 | var completeTest = function(){ |
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| 122 | messages.should.equal(1); |
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| 123 | client1.disconnect(); |
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| 124 | client2.disconnect(); |
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| 125 | client3.disconnect(); |
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| 126 | done(); |
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| 127 | }; |
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| 128 | |||
| 129 | var checkPrivateMessage = function(client){ |
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| 130 | client.on('private message', function(msg){ |
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| 131 | message.txt.should.equal(msg.txt); |
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| 132 | msg.from.should.equal(chatUser3.name); |
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| 133 | messages++; |
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| 134 | if(client === client1){ |
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| 135 | /* The first client has received the message |
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| 136 | we give some time to ensure that the others |
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| 137 | will not receive the same message. */ |
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| 138 | setTimeout(completeTest, 40); |
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| 139 | }; |
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| 140 | }); |
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| 141 | }; |
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| 142 | |||
| 143 | client1 = io.connect(socketURL, options); |
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| 144 | checkPrivateMessage(client1); |
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| 145 | |||
| 146 | client1.on('connect', function(data){ |
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| 147 | client1.emit('connection name', chatUser1); |
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| 148 | client2 = io.connect(socketURL, options); |
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| 149 | checkPrivateMessage(client2); |
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| 150 | |||
| 151 | client2.on('connect', function(data){ |
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| 152 | client2.emit('connection name', chatUser2); |
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| 153 | client3 = io.connect(socketURL, options); |
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| 154 | checkPrivateMessage(client3); |
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| 155 | |||
| 156 | client3.on('connect', function(data){ |
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| 157 | client3.emit('connection name', chatUser3); |
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| 158 | client3.emit('private message', message) |
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| 159 | }); |
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| 160 | }); |
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| 161 | }); |
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| 162 | }); |
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| 163 | }); |
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| 164 |